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Nate Hallinan Concepts
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About Me

I am a concept artist in Portland, Oregon and I currently work at Liquid Development as a freelance artist. In 2007 I graduated with honors from the Art Institute of Portland with a BS in Game Art and Design and a focus in illustration and conceptual art.  I have worked for 3 years professionally in the entertainment industry on film and video games.

Being a part of an artistic culture outside of work is very important to me. I enjoy taking part in those communities to broaden my skills, collaborate and encourage other artists. I have received several awards for my personal work and I eagerly look forward to future projects.

I would be happy to do any pre-hire tests to determine if I have what you need and feel free to contact me with any inquiries.

Nate Hallinan

Nate Hallinan
3956 SE Mall St.
Portland, OR 97202
Objective:
To produce inspiring visuals, develop original solutions, and improve from those experiences.
Education:
Bachelor of Science with Honors in Game Art & Design, The Art Institute of Portland 2007
Proficiencies:
Very experienced with Photoshop and familiar many other 2D applications such as Painter, Illustrator, Flash, Dreamweaver, and After Effects. I also have extensive experience with many 3D applications like 3dsmax, Maya, and Zbrush. Traditional illustrating, painting, and sculpting have always been significant in my life and always will be.

Film Experience:

Roads End Films - Dead Water (Feature length independent horror/thriller film)

Game Experience:

Liquid Development, May 8, 2007 – Current: Concept Artist / 3D Artist
Client list and projects:

Disney - Pixie Hollow
Microsoft Games - Project Natal (Ricochet, Paint Party, and several unannounced titles.)
Gearbox - Borderlands
Harmonix - Rock Band 2
Black Jacket Studios - Metal Drift
Blue Omega Entertainment - Damnation
Paleo Entertainment - Merchants of Brooklyn
Microsoft Games - Scene It?

Awards:
1st place in the Beast of 9 Creature Contest on deviantArt, judged by the director of the film "9" Shane Acker.

1st place in The Gnomon Workshop 2D Challenge, September 2009, Theme “Evil Children.”

1st place in The Gnomon Workshop 2D Challenge, October 2008, Theme “Graveyard.”